Five games own most of my time. Every one has a server I host or play on.

Cold War combined arms โ large-scale infantry, armor, and heli ops.
Open-world extraction survival. Explore, build, fight in a sci-fi frontier.

Build a base, catch Pals, automate production โ survival crafting.

Spawn naked, survive zombies, get betrayed by friends.
Sandbox adventure with a deep modding engine.
All five run on Pterodactyl (Steam servers) behind a Cloudflare Tunnel โ reachable but tucked away.
From Unreal Engine 5 to the home lab โ everything I'm working on right now.
A co-op open-world survival game built in Unreal Engine 5. Dynamic weather, deep crafting, persistent bases โ a living world you and your squad write the story in.
Proxmox VE cluster, Docker swarm, pfSense firewall โ the rack runs 24/7, hosting game servers, the status feed, and all my experiments.
This site โ brand kit, status server, lab diagram, and full game/server hub. Built on the Terminal palette with the squad in mind.
A custom operating system built from scratch โ my own architecture, kernel, and vision for what an OS should be. Bare metal, no shortcuts.
Build updates, dev notes, and screenshots from the SanRoque project. New entries appear as I push progress.
Half battle-station, half science project. This rack powers everything.
Proxmox virtualization host running five VMs โ game servers, Docker host, pfSense firewall, and a NAS for backups. The whole setup pulls about 200W and sits in my office closet.
Tell me what you want to play on Knuckls servers โ PvP, survival, RPG, whatever. I read every suggestion.
๐ฎ Suggest a GameCatch me on Discord, add me on Steam, or shoot an email.
Password-protected server dashboard โ manage all servers from one place.
This dashboard is for server admins only.
FiveM assets, mods, configs โ all proxied through the Knuckls CDN. No redirects, no source visible.